connie
05 / 07Live · nadula.com

NADULA

A wig brand that stopped looking like a marketplace and started looking like itself.

NADULA case cover — role, scope and outcome metrics
Role
Design Lead
Timeline
~1 year
Scope
Brand · PC/Mobile Web · Design System · AIGC Ops
Year
2023 – 2024
Brand SystemE-commerceAIGC OpsDesign System

Case at a glance

What it is, what was wrong, and what shipped — before the screenshots.

What this is

The project

NADULA is a North American DTC wig brand (millions of users, $1B+ revenue). I led a year-long redesign of PC and mobile web — brand system, purchase flows, PDP, and a 60+ component library the team still ships against.

What was broken

The problem

The site felt like a marketplace, not a house brand: inconsistent visuals, a heavy checkout, and product photos that didn't show quality — which drove returns and eroded trust.

What I did

The action

I anchored everything on three words — simplicity, consistency, quality — then rebuilt the design system, tightened IA, introduced disciplined photography, and stood up an AIGC pipeline to re-shoot thousands of SKUs affordably.

Outcomes & evidence

  • +12.2%

    User satisfaction after launch

    Post-redesign survey / product research — figures from project documentation.

  • +15.6%

    Product image click-through rate

    Analytics on PDP image modules before vs after.

  • 60+

    Components in the shipped design system

    Rolled out across 300+ pages within ~3 weeks of release.

  • 2000+

    SKUs re-shot via AIGC pipeline in two weeks

    Internal ops metric; ~200K+ RMB photography budget saved (project record).

Narrative — 01

Background

NADULA is a North-American DTC wig brand serving Black women aged 25–40, with millions of registered users and $1B+ annual revenue. After seven years the site had grown by accretion: every team shipped their own patterns, the social channels each ran their own visual language, and the product imagery looked more like a marketplace than a house brand.

I led the end-to-end redesign across PC and Mobile web — brand system, information architecture, purchase flow, PDP, and a 60+ component library that the team still ships against today.

Narrative — 02

Problem

Three pain points compounded each other:

1. No brand consistency — the main site had no tonality, social channels each had their own visual rules, and users had no way to recognise "this is NADULA".

2. A heavy purchase flow — key information buried, learning cost high, checkout bloated with fields. Conversion bled in every hand-off.

3. Low-quality product imagery — fuzzy, inconsistent sizes, no photography standard. Users couldn't see detail, so they couldn't trust quality, so they returned more.

Evidence

Screens, flows, and brand artifacts — the visual proof behind the narrative above.

01 — Research

From gut feeling to evidence

Interviews, journey maps, expert walkthroughs and competitor audits — four lenses that agreed: usability, aesthetics and distinctiveness were all under-served.

Research methods — interviews, journey maps, audits, competitive analysis
Three core pain points
Design goals — three pillars

02 — Audience

Who we are designing for

Two personas — Tanya and Keisha — sharing social channels and motivations, but with different price sensitivity and style confidence. The brand tonality test surfaced 'affordable luxury' as the single most resonant positioning.

Demographics
Personas — Tanya and Keisha
Brand tonality study

03 — Brand system

One language across every surface

Warm gold primary, Manrope headings, disciplined neutrals. The system covers web, app, email and marketing — so new work inherits brand equity instead of diluting it.

Style definition
Color tokens and typography

04 — Home & flow

Cut the distance from landing to checkout

Navigation carts moved top-right, category icons rebuilt, PDP added inline swipe galleries and one-tap add. Key information sits in the first screen; the rest of the page is permission to keep reading, not a list of chores.

Homepage redesign — before/after
Purchase flow — PDP → cart → checkout
Filter / category visual upgrade

05 — AIGC ops

2,000+ product images in two weeks

I piloted an AIGC re-shoot pipeline for the product catalogue — same SKU, cleaner background, consistent lighting, 3:4 ratio. Two weeks, 2,000+ images, a reported RMB 200K+ in saved photography budget, and the first brand-aligned visual unification of the PDP in the company's history.

AIGC — 2,000+ product images re-shot in two weeks
Banner / marketing image specification

06 — Product detail page

Rebuilt around trust and decision

The old PDP was an information dump. I re-sequenced the page around the three questions the user is actually asking — what is it, what's the deal, is it legit — and injected trust factors at every inflection point: real reviews, free-shipping strip, 30-day return.

Old PDP problem audit
PDP redesign — information architecture
PDP typography & spec unification

07 — Post-purchase

Cart · Checkout · Member center

The sequence after 'add to cart' is where confidence is earned or lost. I redesigned cart, checkout and member centre as a single continuous system — clear hierarchy, predictable actions, obvious progress.

Cart — clear hierarchy
Checkout — efficient delivery
Member center

08 — Design system

300+ pages, 60+ components, 3 weeks

A genuine component library — tokens, primitives, patterns, documentation — shipped alongside the redesign. Team onboarding sped up, visual drift stopped, campaign teams could assemble pages without design review for most routine work.

300+ pages, 3 weeks
60+ components — system overview
Design library & sedimentation

Action

Key design moves

How strategy turned into interface and systems — the forks that actually changed the product.
  1. 01

    Three words as the single filter

    Every redesign has a hundred tempting detours. I gave myself one rule: a change has to move the work further along simplicity, consistency, or quality — and I refused to accept "it looks nice" as a reason. That discipline is why the final site reads as one piece instead of eight teams' opinions.

  2. 02

    AIGC as an operational tool, not a demo

    Most teams treat generative imagery as a novelty. I pushed to use it as a supply chain fix — re-shooting a catalog at scale, under one brand recipe, repeatable. The output isn't "AI-looking"; it's just a properly photographed catalogue. That distinction is what let the savings be real (RMB 200K+) and what let the brand tone finally feel unified.

  3. 03

    Trust factors live at decision points, not in a sidebar

    Free-shipping strips, 30-day return guarantees, and real reviews usually hide in side widgets. I put them exactly where the user hesitates — above price on PDP, above the CTA in checkout, in the empty state of the cart. Each reassurance earned its pixels by appearing the instant doubt does.

Results

What changed — and how design earned it.

01

User & business outcome

The redesign pulled a fragmented, marketplace-feeling site back into a recognizable brand. Three teams that used to ship in parallel with no shared visual rules now build against one system. The company's first coherent brand surface — after seven years of accretion — was this project.

02

How design delivered

A small, disciplined design system plus a production-scale AIGC image pipeline did most of the heavy lifting. The system made consistency cheap; AIGC made quality affordable. Together they flipped the unit economics of design inside the company.

03

Leverage for the team

  • 01

    User satisfaction lifted 12.2% post-launch; product image CTR up 15.6%.

  • 02

    Delivered a 60+ component design system, covering 300+ pages within 3 weeks of rollout.

  • 03

    AIGC image pipeline re-shot 2,000+ SKUs in two weeks, saving 200K+ RMB in photography budget — a first in the category.

  • 04

    Earned two internal honour certificates for cross-team design leadership.

Narrative — Reflection

What this project leaves me with.

The most durable thing I built on NADULA wasn't a page — it was a filter. Three words, applied to every request that came in. That filter outlasts me; the pages don't.

The second thing I learned is that production tools can be design decisions too. Bringing AIGC into the image pipeline wasn't a "let's try it" moment; it was the unlock that made consistency economically possible. I'll be more aggressive about treating operational constraints as design surfaces from now on.

If I had another six months, I'd close the loop into merchandising — giving category managers a live view of where the system is working and where it's drifting, so quality becomes a standing habit instead of a redesign event.

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